iGB Emulator updates

Saturday, January 5th, 2013

Well it has been Almost a year since I started the iGB project. It has been a greg experience to learn about the iPhone and JavaScript. During the past few months I have developed basic implementations of game loading through BASE64 and a windows/Mac converter so you can load games directly onto the device. But I have encountered some problems, I cannot develop a controller that works with this emulator, each causing unplayable lag from 20-30fps down to .5-1 frame per second. So if anyone knows any good implementations on iOS can you please post in the comments, open source/ free would be best. My current mobile site is here, it is an older, more stable revision but it works as a tech demo to show proof of progress, the source for this emulator is available on sourceforge.




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